Lawyer at DLA Piper IPT Italy, Milan | Gambling and Gaming Sector | eSports, Media, Sports and Entertainment | Bocconi University | University of Minnesota - W. Mondale Law School | Visiting Student at National University of Singapore (NUS)
The reasons for the decision against Google for breach of the Italian gambling advertising ban unveil new elements to be considered during marketing activities on the Internet.
Cheating activities in Esports can lead to the breach of tournaments' rules, but also to copyright infringement with strategies aimed at maximizing the issue of sanctions.
The growth of revenues generated by the esports industry is leading to new legal issues that in our predictions are likely to be addressed with different solutions in 2020.
Legal practitioners debate around the question of whether eSports can fall under the legal category of sports. But, what is the essential nature of eSports and what distinguishes sports activities from similar activities that are not sports?