Cheating activities in Esports can lead to the breach of tournaments' rules, but also to copyright infringement with strategies aimed at maximizing the issue of sanctions.
The coronavirus outbreak is one of the saddest events of our history. But at the same time, it represented an incredible opportunity of growth for the video gaming market and, in particular, for the esports sector.
The growth of revenues generated by the esports industry is leading to new legal issues that in our predictions are likely to be addressed with different solutions in 2020.
La nuova Direttiva copyright introduce diritti a favore degli autori dei videogame e conseguenti obblighi a carico dei publisher e degli organizzatori di eventi di eSports che potrebbero impattare il mercato.
A certification for eSports tournaments could be the next step in a market whose regulatory regime is exponentially resembling the highly regulated gambling sector.